This is a very simple, but very deadly deck. First the decklist and then I describe how it works:
Land:
16X Forest
Mana Creatures:
4X Llanowar Elves
4X Fyndhorn Elves
4X Priest of Titania
4X Birchlore Rangers
4X Heritage Druid
Searching Creatures:
4X Sylvan Messenger
4X Fierce Empath
4X Regal Force
4X Deranged Hermit
Rest of Creatures:
2X Maga, Traitor to Mortals
1X Myojin of Night’s Reach
Other Spells:
4X Food Chain
1X Gaea‘s Blessing
First things first, the average price for this deck is:
$75.00 it's a little more than the other decks, but it's really worth it.
The way this deck works is Food Chain let's you remove a creature card from the game in order to add x mana to you mana pool, where X is the casting cost of the creature + 1. You can choose the color that it produces as well, so you can remove a green creature and make red mana.
So a Regal force is 4 generic + 3 Green so a total of 7, if you use him to add mana by way of food chain you get 8 mana of any one color added to your mana pool.
The way to get this deck rolling into a victory is as followed:
Heritage Druid, Heritage Druid, Heritage Druid,!!! YOu really need him early on, Heritage Druid + 2 other1 cmc cost elves + food chain = YAY.
Once food chain is in play if you have Fierce Empath in your hand you can play him to search for your Regal Force. Once you get regal force in play and draw cards, you must keep the combo going as long as you can of tapping for mana and drawing. You need 2 cards out.
The first cards is:
Myojin of Night's Reach
Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.
Myojin of Night's Reach is indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand.
With that one card you removed their hand which ultimately gives you an advantage, now you can play your kill card:
Maga, Traitor to Mortals
Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it.
When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.
So when he comes out if you have 55 mana in your mana pool he will come out with 52 +1/+1 counters on it and he will deal 52 damage to target player.
This is a relatively fast deck when it wants to be, don't ever try to force it on the deck. here is a breakdown of stats that I've done over the years with this deck:
Vs. Goblin Legacy - %60 in our favor, I went 3-1. Lackey being dropped down early plus us really not wanting to use our creatures as blockers = very quick.
Against my Pox deck -%60 In our favor, I went 3-1 as well but I almost lost my second game due to being so badly starved for cards needed.
Vs. Draw/Discard Vintage Deck - %60 In our favor,
someone was using a draw/discard deck with underworld dreams, mox,
black lotus (All printed Proxy cards) Out of 3 games I won 2 and made us
tie, the underworld dreams took me down to 0, thank god for maga.
Vs. Elemental/Goblin Legacy Deck - %80 in our favor,
out of 4 games I went 3-1, it's a quick deck capable of turn 3-4 kill,
they got ball lightning's and other cards of the same ilk like 7/1
trample & haste.
Vs. Painter's Servant/Grindstone Deck - %90 In their favor,
Force of Will and Hydroblast got me badly in 4 games I went 1-3. I only
won because they only had one counterspell in their hand and I had 2
Food Chains.
It's a great little deck and can be lots of fun, hopefully you will at least check it out!
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