Sunday, February 24, 2013

Why Sony hates us PS3 users - Playstation 4 review update

Okay so I've been doing some research and it runs out that Sony hates us PS3 users, and here's why:

Playstation 4 is NOT backwards compatible with PS3 games - Also reports are that no PS1 nor PS2 compatibility either!

Playstation 4 is NOT compatible with ANY PSN GAMES EITHER

I have tons of PSN games, I have a good amount of PS3 games, this means that Sony will only have the PS4 do PS4 things.

Also if you want to re-buy your games that you already opwn on a different format. The Playstation 4 won't even support your save files either.

WTF is up with this SONY???

Who came up with this idead and why did you jump on it like nobody's business?

I think this Sony fan, might stick with what I got, I'll give it some time like a year or so to see how the system pans out, but right now I'll stick with my PS3 and PC.

Thursday, February 21, 2013

Playstation 4 is it worth it right away

This is just a small update for this blog. As many of you may know, Sony has unveiled the PLaystation 4 and is scheduled to hit stores at the end of this year, but I ask is it worth it.

The new PS4 can do impressive things, but is it all just fluff? YES!!!

Their big thing was trying to get emotion, same thing they did when they unveiled the PS3, heck what poeple really don't know is that the PS3 can do a lot fo the graphics that the PS4 can do but it might be easier and cheaper on the PS4, which is why you hardly see the tru power of the system.

The new controller looks horrible, sorry but it looks bad. The list of games shone is nice, but I don't think that these will be launch games, some might but not all of them.

You will see some good games and a bunch of weak "filler" games like other console launches.

The one reason why I won't buy one this year, it isn't cost. Sony never said anything about cost but it is rumored to be $430.00 - $530.00. That's not my problem.

My problem is that every system to come out has had problems, either with a huge shortage (Wii when released, no one was getting them and Nintendo World had a hard time getting them and holding on to them) RROD for the 360 which was Microsoft's fault saying this is the case, cram all of that into this. Sony PS3 YLOD due to poor solder choices.

Is it worth the risk of $430 - 530 to have something probably break on you? It's not to me, I will be buying another PS3 this year and will get a PS4 next year, but I will not buy one any time soon after the inital launch due to how many problems the other systems (including Sony systems) have had.

It's just not worth the risk!

One a side note however, the system does look great and I hope that games that should have been out on PS3 will finally see the light of day again. I'm looking at you Ico and your Last Guardian, you punks!!!

Saturday, February 16, 2013

Ni No Kuni: Wrath of the White Witch Review

Ni No Kuni is an RPG from the famed Level 5, they have done excellent work on titles such as:

Dark Cloud, Rogue Galaxy, Dragon Quest VIII, Professor Layton and the Curious Village, White Knight Chronicles, and many others.

They know how to put together a very excellent RPG and NNK is no different.

The Story of Ni No Kuni is you play a Oliver, a boy who since losing his mother will travel to a far away place (another world) in order to save that world and hopefully bring his mother back. Along the way you gain the friends and develop Oliver both in a physical sense and on an emotional sense with learning to deal with his loss. You will learn how both world are connected, they are parallel worlds and you can travel back and fourth between them.

This game reminds me of Chrono Cross in the sense that you can see how peoples lives on the parallel worlds are different but connected all at the same time.

There are many mechanics in this game, spells like fireball, healing magic, spring locks, etc. You also get to micromanage yourself and all of your followers/helpers, you learn about the history of the world that you are in through pages of your wizardry book that you obtain from the different places that you travel to.

The graphics in Ni No Kuni is not what you would expect from normal RPG's. They don't look über realistic, they are like Dragon Quest VIII only more advanced and better. Level 5 chose to go with a Cell Shaded approach, but not the horrible kind that Legend of Zelda: Wind Waker used, the graphics in this game is quite seamless. They look freaking gorgeous, more so than other games.

There are some people who say that games are not art, well PSN game Journey and Ni No Kuni beg to differ. If these are not art, then I don't know what is. This is what poeple mean when they mention how artful games can be.


The soundtrack in NNK is also one of the best, it's funny when you think that top teir game developers choose to use great music but they don't have a clue where and when to use it. Not with this game, the music in this game (and the sound effects which is often overlooked as well) is not only perfect for this style of game, but it also fits the situations that the music is trying to represent.

Here is an example of the music, this is the Main Theme:

 
 
They really took the time to make sure that all aspects of this game were melded together as they should be, and as they do with their other games.

This game does have a hindrance though, and that is in their battles. Now there are some people that don't like a big part of the battle mechanics, I onl;y have problems with one. Along the way you get "familiars" they are tamed creatures (people don compare this game to pokemon) the problem with this is that when any of those creatures are out if it takes damage or uses MP you lose damage and lose MP. That's a freaking huge problem. If you give use creatures to use in battle, they should have their own HP and MP and not take it from youself.

A slight problem for me and a big problem for others is that you don't really feel free. The game does hold your hand, but then again this game is probably targeted towards a younger audience, but I wish that they didn't some much hold your hand with a death grip, but more like a slight squeeze.

In the end this is one of my top 3 RPG's, probably my favorite one that I've ever played. TO take the role of an average person (in this case a boy) and take and follow him through a journey of magic and a journey of the heart in order to stop evil and hopefully save your mother.

I give this game whopping 9.9 out of 10.

My only problem with this game is that the familiars (not sure about human counterparts since I am about to get one) share your HP and MP. Not a big fan of that, and wish that each creatures gets it's own set of complete stats. However since I always over level in games this is not a huge issue for me.

Tuesday, February 12, 2013

Final Fantasy XIII Review

Final Fantasy XII is another line in the prestigious series known as Final Fantasy. The Final Fantasy is a strong RPG series, but this game has changed a few aspects and some were not well received.



Final Fantasy XIII is part of the Fabula Nova Crystallis Final Fantasy collection of games. These games include but are not limited to Final Fantasy XIII, XIII-2, Lightning Returns: Final Fantasy XIII, and Final Fantasy Versus XIII

Final Fantasy XIII takes place on a floating world of Cocoon, it hovers above a hostile planet named Grand Pulse. Your main role changes, there are six main characters that you progress with and help them with their stories/lives. In the game there are 2 different types of people, normal ones and ones that are marked by beings called fal'Cie (beings with godlike powers) the problem with this is that there are fal'Cie from Pulse and Cocoon, whom both have had wars with. If you are on Cocoon and are either marked by a Pulse fal'Cie (humans that are marked by any fal'Cie are called l'Cie) or may have come into contact with anything Pulse related, they want to purge that horribleness from you to keep Cocoon safe.

You soon find out that this Purge is nothing more than a mass murder and it's your job to stop the Purge and uncover the truth.

This is where things go bad for this game. The main protagonist is Lightning, you are a former soldier, who is trying to save her sister Serah from the purge, however since you and your party members are l'Cie, you are all dangerous and deserve to be purged, most of the time Final Fantasy games might have some people who have it in for you, but in this story you are hated, it really makes you stop and think why go through all of this trouble to help poeple when they hate us.

I really think that they could have done more with the story, or at least lighten it up a bit. The other big problem with this game is that this game is really linear. I mean really, really, really linear. You don't get to travel from place to place like you use now, now you are on fixed paths that really make no sense at all. This is the one thing that I hated, and since this game is very long by the time you can really feel free to explore you are almost done with the game anyways.

The character development though is really good, you really feel happy when they are happy and sad when they are sad. So they made a somewhat weak overall game story but exceeded in character story, not sure why but I'm happy that they nailed that right.

A game can have a weak story and not impact the game's experience all that much. However if a character or characters stories are as weak or weaker then it fails, this doe not.

They did a really good job with not only their character detail but also their details that they out into the locations that you visit. They really portray what people like myself and others call certain games "art". They are not realistic, but it's not suppose to be.

They did bring one thing into this game that I really love called Paradigms. Each one of your characters have affinity for certain roles, later on you can teach them to be good at all, but they ahve a few main roles that they excel in, in the beginning.

These roles are Commando (fierce attacking), Medic (Healing, reviving, etc.), Ravager (Final Fantasy XIII's equivalent to a Black Mage, offensive magic), Saboteur (removing or granting an enemy with unhelpful status, like slow, imperil, deshell, etc.), Synergist (The opposite of  a Saboteur, the character grants helpful status on youself/team members. e.g. protect, shell, haste, faith, bravery, etc.) Laste role is a Sentinel, sentinel is like a giant target for the enemies, sentinels take damage while team members take less to almost none. Abilities include, provoke (taunts enemy to attack sentinel and not other members), steelguard (reduces the damage that the sentinel receives and reduces the damage more for each time the character is attacked. Another good ability is Mediguard, reduces damage taken and also regains health back.

Paradigm are only for when you have more than one character fighting at the same time (e.g. 2 or 3) There are many different roles to use (I won't list them all here, but here is an example or two of a Paradigm:

Cerberus: Com/Com/Com (all three members are set to Commando)
Bully:      Com/Sab/Syn  One member a Commando, one a Saboteur, and the other a Synergist.

You can change your Paradigms in battle by pressing Paradigm shift button and selecting which on you want to use. In order to use one though you need to make them while your not in battle in the game menu.

Battles are rated this time, by your time. You don't lose anything (except for certain missions that don't hurt the story) if you are slow. However the better score you receive, the better items you can obtain from battles (common and rare drops from enemies) and the more TP you earn back. TP (or Technical Points) is what you use to use certain spells or summon creatures. Some itmes let you earn them faster and the more enemies you battle and defeat, the more it refills.

With all of the good and the bad (LINEAR GAMES!!!!!!!!!!!!!!) don't let anyone sway your decision. You should give this game a try. It's not a bad game by any facet of the imagination but a lot of poeple have given this game much disrespect because that's why a lot of pople are doing. They are being mindless sheep, they need to learn how to form their own opinions, or at the very least read a truthful review like this one and see what they think of it.

I give this game a 9.4 out of 10

This game is very long and the fact that like 75% of it is linear is a problem but since I've been around for so long I remember playing many linear games. While I hate them I will give them a shot, which is far less than what I can say about other people.

Friday, February 8, 2013

Call of Duty Black Ops 2 Review

Call of Duty is in the air. Or is that the Lightning Strike hitting your flesh? Either way, Call of Duty Black Ops 2 is the next installment in the CoD franchise and it's one of my favorites of these last few games. My favorite Call of Duty Game you ask? World at War!!!

Black Ops 2 has done something unthinkable, it changed the Call of Duty model that we knew of, and this is good, and bad!



Black Ops 2 has implemented new features and changed old trusty ones. First killstreaks are gone, now scorestreaks have taken it's place. Scorestreaks are the same as killstreaks except instead of getting 5 kills for this, or 9 kills for that, you have to get 400 Points for this and 900 points for that, etc.

This new model is both good and bad. You see for someone who is just a TDM (Team Deathmatch) player this is bad. For each kill you get points, well now you have to get more kills to get the same streak you would have obtained for less kills. However for team based objective games like Domination, Kill Confirmed, etc. this is great. For grabbing a neutral flag you get 50 points, well cap an enemy owned flag and get 200 points.

I believe that they should have given you the option to have it one way or the other for youy different classes, like how Modern Warfare 3 did for theirs. So instead of having and Assault scorestreak and a Support, you could have a Killstreak class and a Scorestreak Class.

The campaign (story) has gone so far into the future it's not even funny. Instead of having this game in the future, it would have been nice to know and experience first hand what happened after the end of Black Ops. With that said the story is pretty solid, I guess as solid as any shooter could be, there are some holes and gaps in it, but that doesn't and shouldn't shock anyone.

The sounds of Call of Duty are good, I wish they could have changed a few songs, like with Zombies, etc.  The sound effects of guns firing and explosions and stuff is also really good, I prefered older games sound effects, but that just me.

The graphics are really good, but I have a BIG problem with this. They tweaked the IW engine yet again, but what bothers me is that they still used the old IW 3.0 and not the new 4.0 why? Why not use the new engine and tweak is like you were going to do anyways? To me that screams lazyness and who cares what I put out.

Another big problem with this game is glitches, not Multiplayer glitches (I have yet to look for/at them) but Zombie glitches. Isn't it funny that Modern Warfare 3's survival or chaos mode does have a few glitches, but EVERY Treyarch game (W@W, BO, BO2) Zombies glitches are everywhere. In TranZit alone I know of 6+7 working glitches are of right now. With all of that aside though, they do patch them usually quickly, but still 6-7 glitches and that the ones that I know of.

Multiplayer is fun, much more so than Black Ops. The games seem better, hardly any lag from Black Ops 2 games that I've played. If I popped in Lag Ops, I would have lag almost every other game.

Now with the Scorestreaks (Mentioned earlier in this post) you must play for points, not kills,. You know they way Domination, and Kill Confirmed are supposed to be played.

Zombies is back, bigger and better than ever, well not as good as World at War Zombies, but much better than Black ops zombies. The new maps have 2 different modes, Survival (normal zombies) and Grief. Grief features two factions: CIA and CDC. The teams cannot directly harm one another but they can still hinder each other. Only powerups and pickups that one member gets from one team gives it to their team, the other team gets nothing from it.  The final Zombie game is called TranZit, TranZit is different from all other Zombie maps ever. It's different in the fact that it goes from one map to the others. You can take a bus or hoof it from one area to the other, so the ones you play in susvival you can play all of them in TranZit. It's fast paced and crazy, but it's filled with fun and challenge. Challenge in the form of a new boss, you can say that this boss has a very electric personality!

At the end of the day, Black Ops 2 is easily one of the best games and is way better than the first Black ops games, in both level of fun and quality of games.

I give this game an 8.9 out of 10.

I really wished that some of the maps in Black ops 2 could be a bit bigger they seem squished in. I also wished that Killstreaks and Scorestreaks could be interchangeable with one another.

Sunday, February 3, 2013

Culdcept PS2 Review + Pictures + Videos

Culdcept is a weird game, it's part board game and part card game. Think of Magic the Gahtering (Or some other card game like it) and Monopoly. Put them in one of those paint shakers and mix them out.

The end product is Culdcept, an interesting yet frustrating game. Combos and game breakers (like real card games) are filled in this game. Some of the combos are funny, even when you are losing it's hard to be mad at the game. It has a nice cute feeling to it, that people of all ages can like.

The story is Culdcept is the book of creation and destruction. Culdra Absolute Goddess, the keeper of the book is making sure that there is balance in the Universe, both good and bad. Whomever owns the Culdcept book obtains her powers. Cepters (Your player and others that you battle) control culdcept and battle. (for either good or evil) Any victor becomes a god and has the power to create a new World. New world being formed are part of the never ending cycle of reincarnation.  There is one cepter that Culdra has foreseen, his name Geminigh is his plot is to end the cycle of new worlds forming and control the entire universe.

This is where you come in, you must fight cepters, build your deck and eventually fight and defeat the evil Geminigh before he can take over the universe.

One of the best things about this game is well everything, from the music to the graphics style of the game, the mechanics like how some cards work to the story and the characters individual story.

Each battle is either 1v1 or 1v2 or 1v1v1 (free for all), etc. and all are played on a board, but not one board. Each map has it's own board to play on and each board has it's own niche differences.

The first board in Dunnan (pictured below) is the first one you play it's comprised of 18 squares. 4 squares of Blue, Red, Yellow, Green and one Castle (The top square) and the bottom square is a fort. The idea is to put element matching creatures on their respective land, so a red creature on a red land. If you do this you get bonus in HP for your creature. The goal is to get a certain amount of G, or Mana and then reach the Castle. Dunnan is I believe 5,000 G before you are victorious.

 After you win you receive cards that you can add to your deck. Depending on who you fought against will change the types of cards you obtain. For example the second story battle is against a person named Zagol, the Head Thief. When you win you are more likely to receive red creature cards from him, Fighting Luthien will net you will spell cards. This are not absolute however, you will still receive other types of cards from them, but for the most part you will see that they have tendencies to the cards that you get.

There's more that I could go into like shrines, etc. but then it would become more of a walkthrough than a review. The most important thing to know is that the game has a very good tutorial system and you will never feel lost in this game.

You can even have custom matches with the AI and this is where the grinding happens. You can have 2v2 teams, you can decide on how many rounds the game can take or how much G someone must acquire in order to achieve a victory. This is where I spent most of my time in this game.

Sometimes the music can be a little boring, especially if playing long matches or you are playing the same map. However with quick games or with games that have a lot of action, e.g. attacking/defending you won't get so bothered by it. I was never bothered by the music but I know that some people have been.

The graphics above are 3DS picture of the first map, ps2 pictures are below, plus an old video I took a while back will also be below. I am rendering some videos for uploading now so I will have the intro and the first battle so far will be going up very soon. I won't do a let's play since this game is hard where you need to get better cards but sometimes that's easier said than done!

In the end this game is amazing, the PS2 is a port (I believe) of the Sega Saturn version, there is also a DS and a 3DS version but I believe that every other Culdcept game is Japanese. There is an English Culdcept on the 360 called Culdcept Saga as well.

This game gets a 10 out of 10 you can play with your friends, you can play with teams like 2v2 of you and an AI vs Ai or you and your friend vs AI (I believe so)

PS2 Pictures:


PS2 Videos: